Lime will soon be updated with MW2 Support, the video below gives more info.
The update will not be releasedย until, I’veย receivedย a few donations just like for the BO1 support.
Once MW2 support is out and any bugs that arise after release are fixed work on xAnim exporting for BO2 will be finished off.
To Donate please use the donation page here:ย [button color=”red” url=”http://tom-crowley.co.uk/donate/” size=”small”]Donate[/button]
Donations Since Post: [get_donations_num date_from=”2013-04-25 00:00:00″]
[list_donations date_from=”2013-04-25 00:00:00″]
I honestly hope that you forgot to update the numbers of donations…
C’mon Guys
Show Tom Some Love
You could show some too..?
It’s automatic.
lol ๐
Bo1 / Bo2 ingame xanim export about 95% done hehe.
do you even have limits?!
Time.
cant wait, any idea when it will be released,
Sheilan Mate
I showed him my “love” some time ago ๐
When is the release?
Would you be able to do something like this for PS3?
No. Only For PC.
have my donation X)
Have whats left in my paypal ๐ not much I know Was hoping the number would turn green ๐
Release?
The answer is:
When Tom thinks We deserve it ๐
I donate this string of chars – It’s all i have to give…
Kinky. ๐
2 Quick questions
1.- Where are the MP playermodels in MW2?
Cannot Find them
2.- I can only extract the color textures. What I’m doing wrong?
Thanks
1. I just checked I could not find them myself. My scan size for MW2 mp was 2 small I’ll update in a sec with increased scan size( meaning they will be listed ).
2. I think I only reversed color map bit flags for mw2 ( was a long time ago I’ll check ) which means I will need to reverse normal map flags will take a hour or so I’ll do it this week ๐
Hey Tom,
GREAT WORK!
but I’ve a question…
I import a model in Maya (2014 Trial) and use the Bind for this model (drag & drop) like you in this video. Maya say “Finished Binding Joints…” but the bones are not bind with the object – What I’m doing wrong?
-Greetings from Germany ๐
If you open the console window it should list any problems, please post them here / send me it via contact page. It’s the button to the right of the msg that says “Finished Binding Joints…”
Hey Tom again,
I’ve found the issue… The bones from the models should have no nameplaces. And Ta-Dah! the binding works ๐
Yes I saw your msg / log. Strange how your model has the random mesh names yet not the bind script O.o
Where both your .ma file and .mel file created at the same time ?
Sure, the files created at the same time. ๐
Does your sound tool work with bo2?
Nope, bo2 sounds are quite simple to export so I did not bother spending time making a tool for them since I knew someone else would be able to make one. While I spent time on stuff that won’t ever get done unless I do it ๐
If you google for a bo2 sound exporter you should be able to find out ๐
How do you select several models to export without doing ‘extract all’? Shift Click and CTRL Click don’t work.
Any news on the xAnim Extractor?
MW2 multiplayer seems to have been updated :\ Lime no longer works for it ๐
Please send me the .lime files so I can support it.