Lemon is a in game xAnim Exporter for Call Of Duty.
It can export all loaded animations to .tanim
Note: You must be registered on undeadmodding.com forum to use this tool.
Currently Supports: BO1 & BO2 & MW2 & MW3 & Ghosts (SP/MP)
Utility Tool that is included with Lime that provides drop and drag alpha removal of any DDS image.
* Supports DXT(1a,2,3,4,5)
COD - Convert All Patch
This is a COD mod tools converter patch that prevents the running of converter in 'all' mode which will delete all assets that you don't have GDT's for.
It also disabled the 'converter' button in Launcher
* Supports Cod4, Cod5, BO1
COD - Image Copy Tool
This is a small utility tool that will copy custom images used by your map to your mods folder.
So if you have made a map that uses alot of custom models and textures you will no longer need to keep track of which images you have used, just run the tool and and custom images will be moved.
BO1 Nesting Doll - Wallpaper
This is a 1080p render of the Nesting Bomb doll models used in Black Ops 1, the models where exported using Lime.
The Img has a transparent background so it's easy for you to add something behind, if you edit the wallpaper and wish me to add it to the download just message me.
Lime is a in game xModel Exporter for Call Of Duty.It can export all loaded models into either obj, ma or xe.
Currently Supports: BO 2, BO 1, MW2, MW3
I'm releasing the full set of files for my melee weapons as well as the full source. This includes the maya files, GDT's animations the whole lot.You may use them in your map and also for learning purposes, if you do use them please provide me with credit.
This tool can export img's from Black Ops 2 ipak files, converts directly to DDS format with normal maps been converted to .TGA.
Run the tool to see the list of options or check the readme file.
* ~25mb ram usage
* Supports all ipak internal formats
* Version 1.21 adds 15,000 DLC textue names
* Version 1.22 adds DLC4 textue names
Allows you to export and create all types of Black Ops Sounds to be used in your mod.Drag and drop multiple files or even a folder and it will convert or export the .wav's
New: Supports extracing sounds Directly from FastFiles
This tool combined with the provided Maya plugins allow you to import Call of Duty Animations in to Maya.Drag and Drop files to expot.Currently Supports: Cod2, Cod4, Cod5, Cod BOIncluded Plugins: 6.0, 8.5, 9.0 (32/64 bit), 2011 (32/64 bit), 2012 (32/64 bit)
This tool allows you to extract files from a Cod FastFile, including sounds. Very Fast, with simple drag and drop interface. Multiple FastFiles can be dragged on at onceCurrently Supports: Cod4, Cod5, Cod BO
This tool provides a quick and easy way to view Cod models, like asset viewer but much faster.
Also provides xmodel info and Joint info in html.
One click export to .MA, .OBJ including textures and joints.
For More info check the front page.
Can covert a .iwi to a .dds just by draging the file on to the application.
It will also covert a .dds back to a .iwi by draging the .dds image on to the application.
Multiple files can be dropped at once. (the limit of max file to drag / drop depends on your OS)
Supports: Cod4, Cod5, BO, MW2
Cod4 Xmodel Mover
Uses the c++ Xmodel class I developed for my XmodelExporter / editor to get the files used by the xmodels in cod4 and extract them to a folder.
Also renaming the surface files to work with cod5.
Converter is a seprate binary which you can run from your program or use the included GUI program.
Move All button supports up to 40 threads of conversions.
Version: 1.2 Converter: 1.7
Cod Map Packer
Application that scans your .map file for prefabs and textures used.
It then gets all the prefabs .maps' materials and images and moves then into a folder for you for easy backup.
This makes sure you have all your custom textures inside your map backup as well as prefabs.
New: Advanced Script Backup options.
Multithread for speed and responsive GUI.
Full logging with error reports.