Downloads

Lime - Release Notes
Versions with 'Released Soon' next to them are been worked on, all updates currently listed under that version have been finished but the update will not be released untill all planned updates are finished for that version.

Version 0.9.9.97 - Latest Version

Bug:
*Fix updater been reported as corrupt

Version 0.9.9.96

General:
*Fix gdt prefix saving

Version 0.9.9.95

Game Support:
* MW3 Support updates

Version 0.9.9.94

Game Support:
* MW2 Support updates

Version 0.9.9.93

General:
* Fix some crashes on image exporting
* Fix colors on listView for win10
* Make it work with xp again (last version didnt support xp)
* Number of minor bug fixes

Version 0.9.9.91

General:
* Different rand mesh names each session
* Remove the sub process system
* Merged a number of modules

Version 0.9.9.6

Game Support:
* BO1 / BO2 support updates
General:
* SMD format updates
* Fix GDT not exporting after last update.

Version 0.9.4.5

General:
* Fixes some Colormaps in BO2 for models

Version 0.9.4.4

Game Support:
* Adds missing BO2 DLC4 MP support

Version 0.9.4.3

General:
* Automatic white eye mesh removal
GUI:
* Adds Vert And Face count to GUI List

Version 0.9.4.2

Game Support:
* Supports BO2 DLC4

Version 0.9.4.1

General:
* Fixed a crash when exporting selected, caused by tray msg.

Version 0.9.4.0

Game Support:
* Supports MW3

Version 0.9.3.7

Game Support:
* Supports new BO2 patch exe
General:
* Settings Reset
* Game support creator will now create mw3 info
GUI:
* Updated GUI ready for mw3

Version 0.9.3.6

Game Support:
* Supports new BO2 patch exe
General:
* Fixed maya img linking

Version 0.9.3.5

Game Support:
* Supports new BO2 patch exe

Version 0.9.3.4

Game Support:
* Supports new BO2 patch exe
General:
* Adds option to export all images used by a model
* Material system updates
Settings:
* Settings have been reset

Version 0.9.3.3

General:
* Viewhand joints are now fixed
* Includes DXT5 Alpha Remover Utility

Version 0.9.3.2

General:
* Internal Memory Read System Updates
* Fixed bug in BO1 and MW2 vertex normal encoders

Version 0.9.3.1

Game Support:
* Adds Support for additional SP MW2
* Increased MW2 MP Scan size ( more models are found )

Version 0.9.3.0

Game Support:
* Adds Support for MW2 ( SP & MP )

Version 0.9.2.91

Game Support:
* Supports new BO2 patch exe

Version 0.9.2.9

Game Support:
* Supports new BO2 patch exe

Version 0.9.2.8

Game Support:
* Supports new BO2 patch exe's
* Supports additional BO1 exe

Version 0.9.2.7

Game Support:
* Supports 6 new BO2 & BO1 exe's

Version 0.9.2.6

General:
* Added Options to force Solid White Vert Colors for .MA Files
Settings:
* Settings have been reset
GUI:
* Updated tray msg background img ( Made By Radimax )

Version 0.9.2.5

Game Support:
* Fixes BO2 ZM support in last update

Version 0.9.2.4

Game Support:
* Supports new BO2 patch ( ZM & MP )
* Supports Additional BO1 exe's
* Lime now includes a tool for adding support for other exe's
GDT:
* Fixed problem with CreateGDT not creating output directroy if did not exists
GUI:
* Export Selected works after clearing list

Version 0.9.2.3

General:
* BO1 Normals are converted to TGA
GUI:
* Added more hotkeys ( see hotkey menu for info )
GDT:
* GDT cache replaces '~' from BO1 image names, to match up wtih Maya 8.5 texture fix

Version 0.9.2.2

General:
* The last updated installed a old DLL not including the bo2 patch support, this update corrects the file.

Version 0.9.2.1

Game Support:
* Adds Support for new BO2 patch ( ZM & MP )
General:
* Fixes BO1 texture loading problems for Maya 8.5
GDT:
* new external GDT system respects GDT Directory in settings

Version 0.9.2.0

Game Support:
* Adds Support for BO1 ( SP & MP )
General:
* Maya files now include vertex colors ( meaning you no longer need to apply color before exporting for use in cod )
* Implements internal rumtime IWD search system for very fast direct iwi exporting from IWD's
* Models with more than 64 mehes per a LOD are now loaded but only the 1st 64 meshes of that LOD are loaded.
* LOD distances correction code updated to correct some crazy BO1 LOD distances
* Lime's memory reader system will stop execution when it has detected bad loading, instead of just locking the reader
* Some loading bugs have been fixed.
GUI:
* Pressing 'Esc' or 'Enter' will no longer close the main dialog. ( by request )
* Added system tray bubble mesaages that appear for export selected & export all, clicking will take you directly to export folder.
* Search dialog position is relative to main dialog
* Search dialog default focus is the text field
* Hotkeys no longer make a beep when pressed on model list
Settings:
* Added hotkey tab to display the avalible hotkeys
* Settings file now also updates settings that are newer for backwards compatibility
* Added Directory entries for both BO1 and MW2
* Added GDT Prefix for both BO1 and MW2
* Settings have been reset
GDT:
* SuperGDT system now writes to a crash safe file and auto merges for Corrupt Free GDT
* SuperGDT merge system is a seprate binary allowing for SuperGdt to be recreated on demand manually

Version 0.9.1.1

General:
* Fixes Bone bug in the XMODEL_EXPORT Files ( you can now use them for any model directly )
Settings:
* Fixed Default model Scale typo, scale is now 2.54 instead of 2.57
* Settings have been reset

Version 0.9.1.0

General:
* OBJ extension and header code updated

Version 0.9.0.9

General:
* Supports new steam exes for ZM and MP
* Faster loading for models
* Max meshes per a model increased from 128 to 256 ( Max per LOD is still 64 )

Version 0.9.0.8

General:
* You can now exort single while the tracker is active
* Updated tracker, a recent update was causing incorrect loading of placeholders.
iPak:
* Fixed a bug in DXT5 Alpha removal that would cause crashing
* Improved DDS converter speed

Version 0.9.0.7

General:
* Model scale no longer requires a decimal point. Eg 1 is valid before only 1.0 was valid
GUI:
* Added Search to xmodel List

Version 0.9.0.6

Skipped

Version 0.9.0.5

General:
* Games folder is no longer reg optained but calculated from the running process
* Supports additional exes
* Program will automatically close when updater is launched.
Images:
* DSS now contains Pitch / Linear Size
* Image Expo Directories checked before each export task
Fast Bind:
* Improved sub weight bind speeds
GUI:
* Asset List Header verifies font is avalible

Version 0.9.0.4

General:
* Supports additional exes
Images:
* Local copy of normal maps work correct
* Normal Maps flipping enabled

Version 0.9.0.2

General:
* Textures should now load in Maya 8.5
* Exe checker updated to stop some invalid exes been used.
* Invalid Game install are detected before iPak system.

Version 0.9.0.1

General:
* XE and GDT now have correct extension when full file path contains a period.